

But the High Elven royalty were right to fear Dark Magic. And though disgraced and defeated, the Dark Elves yet practice their arts away from the gleaming spires of their homeland, sworn to one day return and reclaim what is theirs by right. Fearful of what could be wrought by such malignant power, the rulers of Elvenkind sought to end the practice decisively. Though it was no political intrigue that led to the conflict, but rather the fascination of a significant part of Elven aristocracy with the forbidden arts of Dark Magic. It is well known that the Dark Elves hail from the exiles that fled the nascent Kingdom of Aravia after a bloody civil war. Has a 90% chance of increasing the cooldown of one of the target’s Skills by 2 turns at random.Įquipment Set for Arena, Campaign, Faction WarsĮquipment Set for Clan Boss, Dungeons, Doom TowerĪttack%, Critical Rate, Critical Damage, Speed, Accuracyīanner (Accuracy) Harvester Mastery Guide Arena, Doom Tower, Faction Wars Has a 80% chance of placing a debuff for 2 turns.Īttacks 1 enemy. Has a 35% chance of placing a 15% debuff for 2 turns.Īccursed Scythe (Cooldown: 3 turns)Īttacks 1 enemy.
